Detailed Description

A LuaFunctionDefinition is derived from FunctionDefinition to define a faudes-function by a Lua script.

It has the Lua code as an additional member variable and uses a LuaFunction as a prototype object. In particular, LuaFunctionDefinitions are allways valid in the sense that hey have a prototype. The LuaFunction object implements DoTypeCheck and DoExecute to run the specifed Lua code. Thus, a LuaFunction can be tranparently accessed via the run-time interface and bahves like any other registered faudes function.

Alternatively, you can use the Install() method to install a LuaFunctionDefinition to a LuaState. Then, the function can be accessed by the Lua interpreter. Install() will generate code to dispatch the function variants with the same semantics as the SWIG generated interface for other faudes functions. Again, integeration is transparent from the perspective of the Lua interpreter.

The token io format is demonstrated by the following example:

<LuaFunctionDefinition name="LuaExtension::LargeGenerator">
Construct a generator by random.
<Keywords> "luaextension" "example" </Keywords>
<VariantSignatures>
<Signature name="LargeGen(#Q,#Sigma,GRes)">
<Parameter name="SizeQ" ftype="Integer" access="In"/>
<Parameter name="SizeSigma" ftype="Integer" access="In"/>
<Parameter name="Res" ftype="Generator" access="Out" />
</Signature>
</VariantSignatures>
<[CDATA[
-- Extension reports on loading
print('loading luaextension "LargeGenerator"')
-- Define my function (mangled version of variant name)
function faudes.LargeGen_Q_Sigma_GRes(qn,sn,gen)
-- Function reports on execution
print(string.format('LargeGen(...): qn=%d sn=%d',qn,sn))
-- Exeution code
gen:Clear()
for i=1,qn do
gen:InsState(i)
end
for i=1,sn do
gen:InsEvent(string.format('ev_%d',i))
end
-- Done
return
-- End of function definition
end
-- Extension reports on loading
print('loading luaextension: done')
]]>
Documentation(void)
Constructor.
Definition: cfl_types.cpp:352
const std::string & Keywords(void) const
Definition: cfl_types.cpp:401
LuaFunctionDefinition(const std::string &name="")
Constructor.
void Clear(void)
Clear documentation-data, signature and script (keep prototype)
const std::string & LuaCode(void) const
Get Lua code.
libFAUDES resides within the namespace faudes.

Restrictions and conventions:

  • Type-checking is done via the Cast() function of the faudes Type interface. As a consequence, you may only use types that are registered with the run-time-interface.
  • On execution, the LuaFunction instance has to locate the respective function in the supplied lua code. In order to allow for multiple variants, the convention is to have one lua function each with the name of the corresponding variant. Since variant names may contain funny characters, name matching is performed after so called mangeling: any sequence of non-alpha-numerics is replaced by a single "_", a trailing "_" is dropped. E.g. the variant res=a+b matches the Lua function res_a_b.
  • Parameters other than elementary (integer, boolean and string) are passed to the Lua function by reference. However, Lua will consistently interpret the reference itself as a parameter value. Thus, to assign a value to an access="Out" or access="InOut" parameter, you must use the assigment memberfunction Assign (as opposed to the assignment operator "=").
  • Elementary types (i.e. integers, booleans and strings) are passed to the Lua function by value. Thus, it would be pointless to have an elementary typed parameter with access attribute other than access="In". In order to implement elementary typed return values, the respective Lua function must return the corresponding values by an approriate return statement. The signature should indicate this by the attribute creturn="true". The current implementation will automatically imply creturn="true" for any access="Out" or access="InOut".
  • Since luafaudes has no concept of const references, it is the responsability of the script programer to respect parameter access attributes.
  • When using Install() to install the function to a LuaState, a single wrapper function will be defined to dispatch variants. By convention, this function is located in faudes.name_of_fdef, where name_of_fdef is the name of the respective LuaFunctionDefinition.

Definition at line 140 of file lbp_function.h.

#include <lbp_function.h>

Public Member Functions

 LuaFunctionDefinition (const std::string &name="")
 Constructor. More...
 
 LuaFunctionDefinition (const LuaFunctionDefinition &rSrc)
 Copy constructor. More...
 
virtual ~LuaFunctionDefinition (void)
 Destructor. More...
 
void Clear (void)
 Clear documentation-data, signature and script (keep prototype) More...
 
const std::string & LuaCode (void) const
 Get Lua code. More...
 
void LuaCode (const std::string &rCode)
 Set Lua code. More...
 
void DefaultL (LuaState *pL)
 Set default lua state. More...
 
LuaStateDefaultL (void) const
 Get default lua state. More...
 
std::string SyntaxCheck (void)
 Syntax check lua code. More...
 
std::string Evaluate (LuaState *pL=NULL)
 Evaluate lua code. More...
 
void Install (LuaState *pL=NULL) const
 Install this function to a Lua state. More...
 
void Install (lua_State *pLL) const
 Install this function to a Lua state. More...
 
- Public Member Functions inherited from faudes::FunctionDefinition
 FunctionDefinition (const std::string &name="")
 Constructor. More...
 
 FunctionDefinition (const FunctionDefinition &rSrc)
 Copy Constructor. More...
 
virtual ~FunctionDefinition ()
 Destructor. More...
 
virtual void ClearVariants (void)
 Clear variants (keep docu and prototype) More...
 
const FunctionPrototype (void) const
 Return pointer to function object prototype. More...
 
FunctionNewFunction () const
 Construct function on heap. More...
 
int VariantsSize (void) const
 Return number of supported Signature instances. More...
 
bool ExistsVariant (const std::string &varname) const
 Test existence of variant by its name. More...
 
int VariantIndex (const std::string &rName) const
 Return index of Signature by name. More...
 
const SignatureVariant (const std::string &rName) const
 Return reference to Signature by name. More...
 
const SignatureVariant (int n) const
 Return reference to Signature by index. More...
 
virtual void AppendVariant (const Signature &pVar)
 Add Signature to function definition. More...
 
- Public Member Functions inherited from faudes::Documentation
 Documentation (void)
 Constructor. More...
 
 Documentation (const Documentation &rOther)
 Copy constructor. More...
 
virtual ~Documentation (void)
 Destructor. More...
 
const std::string & Name (void) const
 Get name of the entety to document (aka faudes-type or faudes-function). More...
 
const std::string & PlugIn (void) const
 Get name of plugin. More...
 
const std::string & CType (void) const
 Get corresponding C++ type. More...
 
const std::string & TextDoc (void) const
 
const std::string & HtmlDoc (void) const
 
const std::string & Keywords (void) const
 
std::string MatchKeyword (const std::string &rPattern) const
 Search comma-seperated keywords for a substring. More...
 
int KeywordsSize (void) const
 Not implemented. More...
 
std::string KeywordAt (int pos) const
 
bool AutoRegistered (void) const
 Get auto-register flag. More...
 
bool ApplicationRegistered (void) const
 Get application-registered flag. More...
 
virtual void MergeDocumentation (TokenReader &rTr)
 Merge documentation from token stream. More...
 
Typeoperator= (const Type &rSrc)
 Assign configurationdata from other object. More...
 
bool operator== (const Type &rOther) const
 Test equality of configuration data. More...
 
bool operator!= (const Type &rOther) const
 Test equality of configuration data. More...
 
- Public Member Functions inherited from faudes::Type
 Type (void)
 Constructor. More...
 
 Type (const Type &rType)
 Copy constructor. More...
 
virtual ~Type (void)
 Destructor. More...
 
virtual TypeNew (void) const
 Construct on heap. More...
 
virtual TypeCopy (void) const
 Construct on heap. More...
 
virtual const TypeCast (const Type *pOther) const
 Cast other object to this type. More...
 
virtual TypeAssign (const Type &rSrc)
 Assign configuration data from other object. More...
 
Typeoperator= (const Type &rSrc)
 Assign configurationdata from other object. More...
 
virtual bool Equal (const Type &rOther) const
 Test equality of configuration data. More...
 
bool operator== (const Type &rOther) const
 Test equality of configuration data. More...
 
bool operator!= (const Type &rOther) const
 Test equality of configuration data. More...
 
virtual const std::string & TypeName (void) const
 Get objects's type name. More...
 
void Write (const Type *pContext=0) const
 Write configuration data to console. More...
 
void Write (const std::string &pFileName, const std::string &rLabel="", const Type *pContext=0, std::ios::openmode openmode=std::ios::out|std::ios::trunc) const
 Write configuration data to a file. More...
 
void Write (const std::string &pFileName, std::ios::openmode openmode) const
 Write configuration data to a file. More...
 
void Write (TokenWriter &rTw, const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data to TokenWriter. More...
 
virtual void XWrite (const std::string &pFileName, const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data to an XML file. More...
 
void XWrite (const Type *pContext=0) const
 Write configuration data in XML format to concole Note: this write function uses the virtual function DoXWrite(), to be reimplemented by derived classes. More...
 
void XWrite (TokenWriter &rTw, const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data in XML format to TokenWriter. More...
 
std::string ToString (const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data to a string. More...
 
std::string ToText (const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data to a formated string. More...
 
void DWrite (const Type *pContext=0) const
 Write configuration data to console, debugging format. More...
 
void DWrite (const std::string &pFileName, const std::string &rLabel="", const Type *pContext=0, std::ios::openmode openmode=std::ios::out|std::ios::trunc) const
 Write configuration data to a file, debugging format. More...
 
void DWrite (TokenWriter &rTw, const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data in debug format to TokenWriter. More...
 
void SWrite (TokenWriter &rTw) const
 Write statistics comment to TokenWriter. More...
 
void SWrite (void) const
 Write statistics comment to console. More...
 
std::string ToSText (void) const
 Write statistics to a string. More...
 
void Read (const std::string &rFileName, const std::string &rLabel="", const Type *pContext=0)
 Read configuration data from file with label specified. More...
 
void FromString (const std::string &rString, const std::string &rLabel="", const Type *pContext=0)
 Read configuration data from a string. More...
 
void Read (TokenReader &rTr, const std::string &rLabel="", const Type *pContext=0)
 Read configuration data from TokenReader with label sepcified. More...
 

Static Public Member Functions

static void Register (const std::string &rFilename)
 
- Static Public Member Functions inherited from faudes::FunctionDefinition
template<class T >
static FunctionDefinitionConstructor (const std::string &rFunctName="")
 Construct empty FunctionDefinition object. More...
 
template<class T >
static FunctionDefinitionFromFile (const std::string &rFileName)
 Construct FunctionDefinition object and get name and docu from file. More...
 

Protected Member Functions

virtual void DoAssign (const LuaFunctionDefinition &rSrc)
 Std faudes type interface: assignment. More...
 
virtual bool DoEqual (const LuaFunctionDefinition &rOther) const
 Std faudes type interface: test equality. More...
 
virtual void DoRead (TokenReader &rTr, const std::string &rLabel="", const Type *pContext=0)
 Read configuration data of this object from TokenReader. More...
 
virtual void DoReadCore (TokenReader &rTr)
 Read configuration data of this object from TokenReader. More...
 
virtual void DoWrite (TokenWriter &rTw, const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data of this object to TokenWriter. More...
 
virtual void DoWriteCore (TokenWriter &rTw) const
 Write configuration data of this object to TokenWriter. More...
 
virtual void Prototype (Function *pFunc)
 Assign prototype object. More...
 
- Protected Member Functions inherited from faudes::FunctionDefinition
void DoAssign (const FunctionDefinition &rSrc)
 Std faudes type interface: assignment. More...
 
bool DoEqual (const FunctionDefinition &rOther) const
 Std faudes type interface: test equality. More...
 
- Protected Member Functions inherited from faudes::Documentation
void Name (const std::string &name)
 Set name. More...
 
void PlugIn (const std::string &plugin)
 Set name of plugin. More...
 
void CType (const std::string &name)
 Set C++ type. More...
 
void TextDoc (const std::string &textdoc)
 Set a short textual documentation. More...
 
void AutoRegistered (bool flag)
 Set auto-register flag. More...
 
void ApplicationRegistered (bool flag)
 Set application-registered flag. More...
 
void HtmlDoc (const std::string &fname)
 Set name of file pointing to the html documentation. More...
 
void AddKeyword (const std::string &rKeyword)
 Append keyword. More...
 
void DoAssign (const Documentation &rSrc)
 Std faudes type interface: assignment. More...
 
bool DoEqual (const Documentation &rOther) const
 Std faudes type interface: test equality. More...
 
- Protected Member Functions inherited from faudes::Type
void DoAssign (const Type &rSrc)
 Assign configuration data from other object. More...
 
bool DoEqual (const Type &rOther) const
 Test equality of configuration data. More...
 
virtual void DoXWrite (TokenWriter &rTw, const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data of this object to TokenWriter in XML format. More...
 
virtual void DoDWrite (TokenWriter &rTw, const std::string &rLabel="", const Type *pContext=0) const
 Write configuration data in debugging format to TokenWriter. More...
 
virtual void DoSWrite (TokenWriter &rTw) const
 Write statistical data as a comment to TokenWriter. More...
 
virtual const TypeDefinitionTypeDefinitionp (void) const
 Get objects's type definition. More...
 
virtual Token XBeginTag (const std::string &rLabel="", const std::string &rFallbackLabel="") const
 

Protected Attributes

LuaFunctionpLuaFunction
 Typed prototype instance. More...
 
std::string mLuaCode
 Lua code. More...
 
std::string mLuaFile
 Lua file. More...
 
LuaStatepDefaultL
 Default lua state. More...
 
- Protected Attributes inherited from faudes::FunctionDefinition
FunctionmpFunction
 Prototype instance. More...
 
std::vector< faudes::SignaturemVariants
 Vector containing all supported Signatures. More...
 
std::map< std::string, int > mVariantIndexMap
 Variant name to index map. More...
 
- Protected Attributes inherited from faudes::Documentation
std::string mName
 Faudes name. More...
 
std::string mPlugIn
 Faudes plugin. More...
 
std::string mCType
 Corresponing C++ type, or "" if no such. More...
 
std::string mTextDoc
 String containing the text-documentation. More...
 
std::string mHtmlDoc
 String containing the filename of the corresponding html-documentation. More...
 
std::string mKeywords
 Comma-seperated string containing all keywords. More...
 
bool mAutoRegistered
 Flag to indicate automated registration. More...
 
bool mApplicationRegistered
 Flag to indicate application registration. More...
 

Additional Inherited Members

- Static Protected Attributes inherited from faudes::Documentation
static const char mDelim = ';'
 Constant characted used to seperate keywords. More...
 

Constructor & Destructor Documentation

◆ LuaFunctionDefinition() [1/2]

faudes::LuaFunctionDefinition::LuaFunctionDefinition ( const std::string &  name = "")

Constructor.

In contrast to the std FunctionDefinition, the default constructor sets up a valid lua function definition with a newly created LuaFunction as prototype. Of course, you will need to set the signatures and the lua code to obtain an operational function.

Definition at line 180 of file lbp_function.cpp.

◆ LuaFunctionDefinition() [2/2]

faudes::LuaFunctionDefinition::LuaFunctionDefinition ( const LuaFunctionDefinition rSrc)

Copy constructor.

Definition at line 191 of file lbp_function.cpp.

◆ ~LuaFunctionDefinition()

virtual faudes::LuaFunctionDefinition::~LuaFunctionDefinition ( void  )
inlinevirtual

Destructor.

Definition at line 166 of file lbp_function.h.

Member Function Documentation

◆ Clear()

void faudes::LuaFunctionDefinition::Clear ( void  )
virtual

Clear documentation-data, signature and script (keep prototype)

Reimplemented from faudes::FunctionDefinition.

Definition at line 226 of file lbp_function.cpp.

◆ DefaultL() [1/2]

void faudes::LuaFunctionDefinition::DefaultL ( LuaState pL)

Set default lua state.

Sets the default lua state on which functions that refer to this function definition will use for execution. If set to NULL (e.g. on consruction), the global state is used. However, the function object itself may overwrite the default.

Parameters
pLLua state

Definition at line 260 of file lbp_function.cpp.

◆ DefaultL() [2/2]

LuaState * faudes::LuaFunctionDefinition::DefaultL ( void  ) const

Get default lua state.

Returns
Lua state

Definition at line 254 of file lbp_function.cpp.

◆ DoAssign()

void faudes::LuaFunctionDefinition::DoAssign ( const LuaFunctionDefinition rSrc)
protectedvirtual

Std faudes type interface: assignment.

Parameters
rSrcSource to copy from
Returns
Reference to this object.

Definition at line 200 of file lbp_function.cpp.

◆ DoEqual()

bool faudes::LuaFunctionDefinition::DoEqual ( const LuaFunctionDefinition rOther) const
protectedvirtual

Std faudes type interface: test equality.

Parameters
rOtherOther object to compare with.
Returns
True on match.

Definition at line 216 of file lbp_function.cpp.

◆ DoRead()

virtual void faudes::LuaFunctionDefinition::DoRead ( TokenReader rTr,
const std::string &  rLabel = "",
const Type pContext = 0 
)
protectedvirtual

Read configuration data of this object from TokenReader.

Actual reading is done by DoReadCore.

The section defaults to "LuaFunctionDefinition", context ignored.

Parameters
rTrTokenReader to read from
rLabelSection to read
pContextRead context to provide contextual information (ignored)
Exceptions
Exception
  • Token mismatch (id 50, 51, 52)
  • IO error (id 1)

Reimplemented from faudes::FunctionDefinition.

◆ DoReadCore()

virtual void faudes::LuaFunctionDefinition::DoReadCore ( TokenReader rTr)
protectedvirtual

Read configuration data of this object from TokenReader.

This method reads members only, it does not read the section.

Parameters
rTrTokenReader to read from
Exceptions
Exception
  • Token mismatch (id 50, 51, 52)
  • IO error (id 1)

Reimplemented from faudes::FunctionDefinition.

◆ DoWrite()

virtual void faudes::LuaFunctionDefinition::DoWrite ( TokenWriter rTw,
const std::string &  rLabel = "",
const Type pContext = 0 
) const
protectedvirtual

Write configuration data of this object to TokenWriter.

The section defaults to "LuaFunctionDefinition", context ignored.

Parameters
rTwReference to TokenWriter
rLabelLabel of section to write
pContextWrite context to provide contextual information
Exceptions
Exception
  • IO errors (id 2)

Reimplemented from faudes::FunctionDefinition.

◆ DoWriteCore()

virtual void faudes::LuaFunctionDefinition::DoWriteCore ( TokenWriter rTw) const
protectedvirtual

Write configuration data of this object to TokenWriter.

This method writes plain member data, the section lables are not written.

Parameters
rTwReference to TokenWriter
Exceptions
Exception
  • IO errors (id 2)

Reimplemented from faudes::FunctionDefinition.

◆ Evaluate()

std::string faudes::LuaFunctionDefinition::Evaluate ( LuaState pL = NULL)

Evaluate lua code.

This routine evaluates the LuaCode literally. This method is used to execute LuaCode that is not part of any particular variant. To execute a particular variant, instantiate a LuaFunction and invoke Execute().

If you pass NULL as destination state, the global state will be used.

Parameters
pLReference to the Lua state
Returns
Error message as string, or empty string on success

Definition at line 303 of file lbp_function.cpp.

◆ Install() [1/2]

void faudes::LuaFunctionDefinition::Install ( lua_State *  pLL) const

Install this function to a Lua state.

Alternative signature for applications that do not use the the LuaState wrapper class. See also Install(LuaState*).

Parameters
pLLReference to the Lua state

Definition at line 326 of file lbp_function.cpp.

◆ Install() [2/2]

void faudes::LuaFunctionDefinition::Install ( LuaState pL = NULL) const

Install this function to a Lua state.

This routine installs the Lua code of this function definition to the table "faudes" of the specified Lua state. It also constructs a wrapper function to dispatch signatures and palces this in the table "faudes". Effectively, the resulting Lua state is prepared to execute the Lua function with the same semantics as used for SWIG generated wrappers of C++ functions.

If you pass NULL as destination state, the global state will be used.

Parameters
pLReference to the Lua state

Definition at line 320 of file lbp_function.cpp.

◆ LuaCode() [1/2]

void faudes::LuaFunctionDefinition::LuaCode ( const std::string &  rCode)

Set Lua code.

Parameters
rCodeLua code as std string

Definition at line 249 of file lbp_function.cpp.

◆ LuaCode() [2/2]

const std::string & faudes::LuaFunctionDefinition::LuaCode ( void  ) const

Get Lua code.

Returns
Lua code as std string

Definition at line 244 of file lbp_function.cpp.

◆ Prototype()

void faudes::LuaFunctionDefinition::Prototype ( Function pFunc)
protectedvirtual

Assign prototype object.

Parameters
pFuncFunction instance

Reimplemented from faudes::FunctionDefinition.

Definition at line 236 of file lbp_function.cpp.

◆ Register()

static void faudes::LuaFunctionDefinition::Register ( const std::string &  rFilename)
static

◆ SyntaxCheck()

std::string faudes::LuaFunctionDefinition::SyntaxCheck ( void  )

Syntax check lua code.

This routine instantiates a LuaFunction from this function definition and does all it needs to run the script, except to invoke the any of the variant functions. The reasoning is, that the script may hang and, thus, never return. Errors are indicated returned as an error string.

Returns
Error message as string, or empty string on success

Definition at line 265 of file lbp_function.cpp.

Member Data Documentation

◆ mLuaCode

std::string faudes::LuaFunctionDefinition::mLuaCode
protected

Lua code.

Definition at line 390 of file lbp_function.h.

◆ mLuaFile

std::string faudes::LuaFunctionDefinition::mLuaFile
protected

Lua file.

Definition at line 393 of file lbp_function.h.

◆ pDefaultL

LuaState* faudes::LuaFunctionDefinition::pDefaultL
protected

Default lua state.

Definition at line 396 of file lbp_function.h.

◆ pLuaFunction

LuaFunction* faudes::LuaFunctionDefinition::pLuaFunction
protected

Typed prototype instance.

Definition at line 387 of file lbp_function.h.


The documentation for this class was generated from the following files:

libFAUDES 2.32f --- 2024.12.22 --- c++ api documentaion by doxygen